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Author Topic: Getting into Soundtracks  (Read 572 times)
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AndrewD
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« on: June 24, 2003, 03:21 PM »

I'm a drummer who also has a big interest in film.   I am looking to get involved in creating/assisting with soundtracks.  Anybody have any ideas, suggestions, or experiences?
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Ben Bettis
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« Reply #1 on: June 24, 2003, 08:50 PM »

My two cents:

I'm not meaning to be flippant here, but it seems like you should just get to know some film directors.  Those guys tend to be the people who pick out music for films.  (I'm not involved in the movie business, but it's obvious.)

If you're meaning to get involved with writing music for films...get to know some composers who are friends with directors.  Again, I'm not in the movie biz, but it just seems obvious to me.

If you're meaning to get involved with playing on the music for films...get to know some producers, composers, musicians...anyone with influence in that area of the business.

Now, the full time professional drummers on here may correct me, but it seems that success in the music business/movie business/donut business/any business will always come down to three things:
      1) Technical proficiency,
      2) Who you know, and
      3) The ability to sell yourself to people you don't know.

Once again, I'm not meaning to talk down at you; it just doesn't seem like there's any other way to get your foot in the door, not matter what particular door it is.

Side note:  I applaud your ability to capitalize the first word in a sentence.  (Really, I do.  Seem people just haven't grasped the concept.)
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Jon E
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« Reply #2 on: June 25, 2003, 05:14 AM »

Go to colleges that have film classes and work with the students there.  Maybe take some classes yourself so you can see/participate in the process.

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« Reply #3 on: June 25, 2003, 09:12 AM »

rook is right.  find a director.  any local college is full of aspiring film makers that need soundtracks.  also familiarize yourself with the soundtracking technology, learn recording, smpte timecodes, digital work, all that.   at the early stages of working with very indie's you and the director wont have a budget to speak of.  so the more you can do, the more desireable youll be.  same goes for instrumentation.  at least get some midi knowledge.  

ive done a couple and thats how it worked.  i had the gear, knew how to use it, and could work in a wide variety of styles and on a variety of instruments.  

[size=-2]and i dont think i capatalized once in there.  oh well.  we all know im a jerk that way.  i have a firm grasp on the concept, just opt for the alternate. at least ive started capitalizing proper names  Wink[/size]
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« Reply #4 on: June 26, 2003, 06:14 PM »

I've got 1 word..........Acid
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The techniques, though they play an important role in the early stage, should not be too restrictive, complex or mechanical. If we cling to them, we will become bound by their limitation.  Any technique, however worthy and desirable, becomes a disease when the mind is obsessed with it.
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« Reply #5 on: June 27, 2003, 06:08 AM »

I've got 1 word..........Acid

I thought the drugs and politics debates were over?   Grin
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« Reply #6 on: June 27, 2003, 10:31 AM »

I've got 1 word..........Acid

ive got another.  Vegas.  Acid's big brother with video sync.  Smiley
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« Reply #7 on: June 28, 2003, 08:48 AM »

rook is right.  find a director.  any local college is full of aspiring film makers that need soundtracks.  also familiarize yourself with the soundtracking technology, learn recording, smpte timecodes, digital work, all that.   at the early stages of working with very indie's you and the director wont have a budget to speak of.  so the more you can do, the more desireable youll be.  same goes for instrumentation.  at least get some midi knowledge.  

ive done a couple and thats how it worked.  i had the gear, knew how to use it, and could work in a wide variety of styles and on a variety of instruments.  

[size=-2]and i dont think i capatalized once in there.  oh well.  we all know im a jerk that way.  i have a firm grasp on the concept, just opt for the alternate. at least ive started capitalizing proper names  Wink[/size]

what he said...

and if you're really serious, you could always move to where there's rising film communities.  

LA is the mecca, but NYC is a great little burdgeoning community with Tisch at NYU, springing directors by the truckloads, and hipster haven, Williamsburg, out in Bk, housing them all.  

i've already done a few under my belt as a guitarist for alot of student films, and lemme tell ya, its hard!  music as "wallpaper" is difficult, especially when we were all ingrained to really emote at each performance.  

but its still cool to see a director properly and artfully put together the visual and musical aspects of the medium, where you can experience your music literally give life to a scene!  its a unique satisfaction/sensation i've never felt in any other of my music outlets.
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« Reply #8 on: June 28, 2003, 02:42 PM »

lemme tell ya, its hard!  music as "wallpaper" is difficult, especially when we were all ingrained to really emote at each performance.  

Yeah, incidental music is just a wierd thing to produce.  I like to think that my actors are band mates though.  So just like if you're a drummer, you need to be synched up with your guitarist, bassist, etceterist on all levels (emotion, timing, etc) you need to do that with the folks on the screen.  

On one I did I had to produce apocalyptic dream scene music, background jazz for a potluck dinner scene, and the dramatic introduction of a cowboy.  Talk about all over the place.  It was nutty.
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Making bad art.  Saying stupid things.  Implimenting my master plan to be forgotten when I'm gone and forgettable while I'm here.

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« Reply #9 on: July 03, 2003, 07:26 AM »

ive got another.  Vegas.  Acid's big brother with video sync.  Smiley

Vegas rocks.  I haven't gotten too deep into it yet, but I have some time coming up this weekend.
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The techniques, though they play an important role in the early stage, should not be too restrictive, complex or mechanical. If we cling to them, we will become bound by their limitation.  Any technique, however worthy and desirable, becomes a disease when the mind is obsessed with it.
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